The bug is not only a nightmare for gamers but also a nightmare for programmers. The current 3A game, almost all need to be completed by thousands of programmers from around the world to work together. A game contains tens of millions of lines of code. Any error in one of the links may result in the quality of the game as a whole. According to Ubisoft’s propaganda video in the Commit Assistant, today's game development costs are so high that “debugging” - the detection and adjustment of bugs account for about 70% of the overall budget.
The Commit Assistant came into being under this background. Using AI instead of expensive human resources to find and correct bugs will greatly reduce the cost of game development, thus allowing game companies to invest more money and manpower in improving the quality of games. The advantage of AI lies in the outstanding ability to process massive amounts of data.
The Commit Assistant, as an AI exterminator, currently has the following capabilities and achievable results:
1. Through in-depth learning of past bug data, analyzing the basic types of bugs, error times, and nodes, and predicting the occurrence of bugs in advance.
2. Real-time monitoring, detection of code in the process of writing bugs, timely remind the programmers. Currently, the misstatement rate of the Commit Assistant is about 30%. The researchers believe that with more game bug data, this number will eventually be reduced to an acceptable level.
3. For the programmer proposed Bug amendments, significantly reduce the programmer's unnecessary repetitive work. According to the R&D team test, the Commit Assistant can save programmers about 20% of the time, which undoubtedly contributes to the reduction of development costs and the improvement of the game quality.
To enjoy the perfectly smooth game experience, you should also own a smart game controller which will provide you the best control touch feeling and the best touch sensitivity, so that you will always win.
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